At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating.
Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development.
Unreal projects have been leading the pack of real-time entertainment with our constantly growing team of programming experts. We’re always improving on the tools and technology that empower content developers worldwide.
Epic Games is seeking an experienced Gameplay/AI Systems Programmer to join the Fortnite Game Foundations team. Our group develops new technology for Unreal Engine 6, with a focus on adapting Fortnite’s systems to it. Using Scene Graph and Verse, you will help redefine Fortnite’s systems in this new framework. This is a rare opportunity to help shape Epic’s game engine while contributing to one of the world’s most acclaimed games.
This role is open to multiple locations in North America (excluding CA, NY, & WA).
Epic Games spans across 25 countries with 46 studios and 4,500+ employees globally. For over 25 years, we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent.
Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy here.
Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here.
If an employer mentions a salary or salary range on their job, we display it as an "Employer Estimate". If a job has no salary data, Rise displays an estimate if available.
Lead development of composable data and AI-driven marketing platforms as a Senior Fullstack Engineer, building scalable TypeScript/React frontends that surface ML insights to non-technical users.
Build and scale Zapier’s core event and queuing systems as a Backend Engineer on the Events team, working with Kafka/MSK, Avro, AWS, Terraform, and Python/Go.
Tyk is hiring a Technical Lead to define non-functional architecture and build Go-based tooling that improves observability, CI/CD, testing infrastructure and developer productivity across engineering teams in EMEA.
Guidehouse is hiring a Full Stack & DevOps Engineer to build and operate secure, accessible web applications and automated cloud infrastructure for NLM projects in Bethesda, MD.
Summation is hiring a Forward Deployed Engineer to lead end-to-end client deployments, build performant data pipelines and models, and deliver measurable business impact from financial data.
Lead the design and implementation of real-time AI runtime security services in a backend role focused on Envoy, WebAssembly, gRPC, and cloud-scale distributed systems at Palo Alto Networks.
Experienced Principal Software Engineer needed to lead and implement scalable full-stack solutions (TypeScript/Angular, GraphQL, Java/Python) while mentoring team members and shaping product functionality.
KBR is hiring a Full Stack Developer to build web and geospatial applications and analytics supporting Air Traffic Management systems for the Volpe Center in Cambridge, MA.
Contract Software Engineer to develop and maintain internal annotation, dataset-tracking, and visualization tools supporting Mach9's geospatial ML teams (remote with PST overlap preferred).
Work on the software layer that connects Revel’s high-performance runtime to industrial hardware, implementing portable, high-performance drivers and HALs primarily in Rust.
HarmonEyes is hiring a Software Engineer to design scalable real-time eye-tracking systems, develop platform and SDK components, and productionize ML-driven signal processing in a high-impact engineering role.
Technical Lead experienced with Duck Creek, .NET, and SQL Server to provide onsite production support, development, and documentation for a client in Santa Ana, CA.
Lead a security-focused engineering team at Verkada to design, implement, and drive adoption of data protection and privacy platform services across a large-scale SaaS Command platform.
Epic Games is a leading interactive entertainment company and provider of 3D engine technology.
4 jobs