We are looking for a Solutions Architect, Robotics passionate about the ground-breaking potential of 3D simulation and generative AI in robotics. This is the era of Physical AI, where intelligent machines can learn, reason, and interact with the world. NVIDIA, through the Isaac, Omniverse and Cosmos platforms, is pioneering advancements in AI robotics by enabling autonomous systems to be first designed, simulated, trained, and tested in physically based realistic virtual environments.
This role offers a unique chance to shape the rapid growing field of robotics AI & Simulation by driving adoption of NVIDIA's pioneering technologies with our key customers and partners. Join us in revolutionizing Physical AI!
What you'll be doing:
As a Robotics Solutions Architect (SA), you will help our customers integrate and develop accelerated Simulation and AI pipelines for Robotics applications. This role involves a mix of consulting, hands-on engineering, and collaboration with internal and external teams. You will be responsible to:
Act as technical expert to guide customers on solving sophisticated robotics technical challenges by implementing end-to-end solutions using NVIDIA products.
Work directly with customers to help them scope and develop solutions for industrial robotics simulation, synthetic data generation, software in the loop testing, AI enhanced manipulation workflows using NVIDIA's Isaac Sim, Isaac Lab, Cosmos, and other relevant platforms.
Partner with Sales, NVIDIA Engineering, Product and other Solution Architect teams to drive NVIDIA full stack adoption. Develop a deep understanding of customer workflows and requirements, lead proof-of-concepts evaluations and provide internal feedback to drive continuous product improvements.
Share domain expertise with the NVIDIA solutions architect community and stay updated on advancements in robotics, AI, simulation and computer graphics.
What we need to see:
Bachelor's degree in Robotics, Computer Science, Electrical Engineering, or a related technical field, or equivalent experience.
4+ years of work experience in robotics development, simulation, and/or AI.
Proficiency in Python, with exposure to robotics software frameworks like ROS/ROS2.
Practical knowledge on one or more 3D workflows and tools (e.g., Unity, Unreal Engine, Blender) and Robotics Simulation frameworks (e.g., NVIDIA PhysX and Isaac SIM, Gazebo, MujoCo, Pybullet, Drake).
Previous applied experience with robotics workflows and strong fundamentals on robotics systems (kinematics, dynamics, perception, control)
Excellent communication skills to convey technical concepts to diverse audiences.
Self-starter with passion for growth, learning, and multi-functional teamwork.
Ways to stand out from the crowd:
Familiarity with NVIDIA Omniverse, Isaac Sim or Isaac Lab and with relevant data formats like Pixar’s OpenUSD and URDF
Experience with control and actuator modeling in simulation frameworks like MuJoCo for sim2real experiments.
Applied experience with industrial robotics and respective workflows (eg motion planning and navigation, control, localization & collision avoidance, computer vision, point cloud processing)
Knowledge of deep learning principles as they apply to robotics and familiarity with NVIDIA’s AI technologies like TensorRT, TAO or Nemo platforms.
Experience with cloud environments deployments and distributed systems.
NVIDIA is widely considered to be one of the technology world’s most desirable employers. We have some of the most forward-thinking and hardworking people in the world working for us. If you're creative and autonomous, we want to hear from you!
Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 148,000 USD - 235,750 USD for Level 3, and 184,000 USD - 287,500 USD for Level 4.You will also be eligible for equity and benefits.
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NVIDIA is a publicly traded, multinational technology company headquartered in Santa Clara, California. NVIDIA's invention of the GPU in 1999 sparked the growth of the PC gaming market, redefined computer graphics, and ignited the era of modern AI.
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