Browse 14 exciting jobs hiring in Game Engineer now. Check out companies hiring such as Limit Break, Skydance, Ouryahoo in Rochester, Chattanooga, Laredo.
Limit Break is hiring a Senior Unity Engineer to architect and implement robust, data-driven gameplay systems for a new mid-core 3D mobile title and help grow the engineering team from prototype to production.
Senior gameplay engineer needed to design and implement major gameplay systems in C++/Blueprints using Unreal Engine while collaborating across disciplines and guiding other engineers.
Yahoo Sports seeks a Senior Backend Engineer to architect and build scalable PHP services powering season-long and casual fantasy games across web and mobile.
Rushdown Studios is accepting general interest applications for Backend Engineers to help design and build scalable multiplayer backend systems for future projects.
Work on frontend and backend systems for a mission-focused startup delivering secure SaaS to government customers, contributing to the Game Warden platform as a U.S.-based Software Engineer.
Lead the AI architecture and engineering team at CD PROJEKT RED's Boston hub to shape immersive multiplayer AI and character systems for Project Sirius in the Witcher universe.
Contribute technical gameplay features and systems at Epic Games as a Gameplay Systems Intern, working closely with designers and engineers to build memorable player experiences using C++ and Unreal Engine.
Second Dinner is hiring a remote AI/ML Engineer Intern for Summer 2026 to research and prototype cutting-edge AI technologies for use in game development.
Lightspeed LA is hiring a senior gameplay engineer in Irvine to craft high-performance, maintainable C++ gameplay systems for an ambitious AAA open-world title.
CD PROJEKT RED is seeking a Senior Tools Engineer to design and deliver production-grade C++ tools and workflows (primarily for Unreal Engine) to accelerate development on Project Sirius.
Lead the core Unreal and multiplayer systems at Jackbox as Principal Engineer, defining architecture, guiding implementation, and ensuring scalable cross-platform play and session management.
Lead the development of advanced NPC AI and gameplay systems remotely, applying deep Unreal Engine and C++ expertise to create engaging player experiences.
Help build the tools and core systems that empower content creators and engineering teams as a remote Systems Engineer (Tools) for a US-based game studio.
Sony Interactive Entertainment (PlayStation) is hiring a Software Engineer II to build and operate resilient NoSQL database platforms and automation for the games console network using AWS, IaC, and modern backend tooling.
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