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Systems Engineer (Tools) (Remote - US) - job 2 of 2

This position is posted by Jobgether on behalf of a partner company. We are currently looking for a Systems Engineer (Tools) in the United States.

We are seeking a highly skilled Systems Engineer with a passion for creating foundational systems and tools to support game development. In this role, you will design, develop, and maintain both in-engine and external tools that enable content creators and development teams to work efficiently. You will collaborate closely with engineers, designers, and artists to solve complex technical challenges and optimize workflows. This position offers the opportunity to influence the technical backbone of next-generation games while maintaining high standards for performance, maintainability, and code quality. Strong problem-solving skills, creativity, and effective communication are essential for success.

Accountabilities

  • Design and develop systems that support diverse game features.
  • Build and maintain tools inside and outside the Unreal Editor for content creation.
  • Ensure code quality, performance, and maintainability across systems and tools.
  • Resolve complex technical issues and optimize Unreal Engine-related workflows.
  • Identify, flag, and address problematic changes or issues promptly.
  • Collaborate with cross-functional teams to translate ideas into practical solutions.
  • Mentor and support team members to foster knowledge sharing and innovation.

  • 3+ years of engineering experience using Unreal Engine.
  • Strong proficiency in C++ programming, debugging, and performance optimization.
  • Broad knowledge of Unreal Engine internals, multi-threading, and templates.
  • Excellent communication, collaboration, and mentoring skills.
  • Strong problem-solving abilities and self-motivation.
  • Comfortable translating conceptual ideas into working tools and systems.
  • Plus: experience with Unreal Engine 5 Editor, Slate, or prior tools development experience.

  • Flexible remote work options within the United States.
  • Opportunity to work on cutting-edge game development projects.
  • Collaborative, creative, and inclusive work environment.
  • Professional development and career growth opportunities.
  • Competitive compensation and recognition for contributions.

Jobgether is a Talent Matching Platform that partners with companies worldwide to efficiently connect top talent with the right opportunities through AI-driven job matching.

When you apply, your profile goes through our AI-powered screening process designed to identify top talent efficiently and fairly.
🔍 Our AI evaluates your CV and LinkedIn profile thoroughly, analyzing your skills, experience, and achievements.
📊 It compares your profile to the job’s core requirements and past success factors to determine your match score.
🎯 Based on this analysis, we automatically shortlist the 3 candidates with the highest match to the role.
🧠 When necessary, our human team may perform an additional manual review to ensure no strong profile is missed.

The process is transparent, skills-based, and free of bias — focusing solely on your fit for the role.
Once the shortlist is completed, we share it directly with the company that owns the job opening. The final decision and next steps (such as interviews or additional assessments) are then made by their internal hiring team.

Thank you for your interest!

 

#LI-CL1

Average salary estimate

$130000 / YEARLY (est.)
min
max
$100000K
$160000K

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Jobgether has the ambition to disrupt the recruitment industry as we know it by simplifying it and making it more accurate 🎯 Jobgether platform connects candidates and companies based on: - Skills -... Values - Ambition - Personality The candidat...

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Full-time, remote
DATE POSTED
October 17, 2025
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