Skydance is a diversified media company founded by David Ellison in 2010 to create high quality, event-level entertainment for global audiences.
Lead production as Executive Producer at Skydance Games, driving end-to-end development, cross-discipline alignment, and delivery of a high-profile game.
Lead R&D for game technology at Skydance Games, owning technical strategy, team growth, and delivery of next-generation features across multiple projects.
Skydance Games is hiring a Lead Technical Artist to own art pipelines, ensure asset integrity and performance, and mentor the tech art team across disciplines.
Senior gameplay engineer needed to design and implement major gameplay systems in C++/Blueprints using Unreal Engine while collaborating across disciplines and guiding other engineers.