Join Figma as a PhD Intern in Software Engineering focused on Graphics, where you'll work on high-impact projects related to rendering and animation technologies to enhance user experience.
Responsibilities: Interns will take ownership of significant projects, collaborate with team members, write code and tests, attend meetings, and contribute to various graphics-related tasks.
Skills: Required skills include a Ph.D. pursuit in Computer Graphics or Media Processing, experience with OpenGL/WebGL, C++, and shader languages; self-motivation and a holistic technology approach are essential.
Qualifications: Preferred qualifications include experience with WebAssembly, 2D graphics, performance optimization, and a background in art & design applications.
Location: Work is based in San Francisco or New York, with most in-person collaboration happening in New York.
Compensation: Not provided by employer. Typical compensation ranges for this position are between $40,000 - $70,000.
The Rendering & Animation team (R&A) builds the graphics' engine which renders the canvas for all Figma applications. Our mission is to make rendering performant, feature-rich, reliable, maintainable and extendible across all products & surfaces. The team plays a core, bedrock role for the company because it underpins the technology driving the user experience, touching many other teams, and as such is one of the most impactful areas of Figma.
The R&A team is devoted to hiring individuals with graphics expertise. We are interested in a variety of sub-domains, including 2D GPU-driven rendering, computational geometry & vector graphics, animation frameworks, anti-aliasing algorithms, shader effects, and more recently branching into video/image processing. A PhD Intern specializing in any of these areas would be a phenomenal fit for the team with a lot of exciting projects available. The team is geographically distributed around the US (New York, Boston, Alabama, Michigan, Seattle, San Francisco and Los Angeles) with the most in-person collaboration happening in New York.
As an intern on our team, you’ll take ownership of a high-impact project at the intersection of your technical strengths and our most pressing graphics, rendering, or media challenges. You’ll work closely with your intern manager, team leads, and collaborators across 1–2 partner teams to deliver tangible results within your internship. This is an opportunity to do significant, portfolio-worthy work that directly supplies Figma’s visual platform.
This position is eligible for Winter or Summer of 2026 in either San Francisco or New York hub.
At Figma, one of our values is Grow as you go. We believe in hiring smart, curious people who are excited to learn and develop their skills. If you’re excited about this role but your past experience doesn’t align perfectly with the points outlined in the job description, we encourage you to apply anyways. You may be just the right candidate for this or other roles.
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