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Senior Level Designer

Company Description

To create revolutionary, story-driven RPGs which go straight to the hearts of gamers — this is our mission. Want to dive deeper into our company’s culture? Explore our social media and check out our YouTube channel where we share behind-the-scenes insights and stories direct from our team members!

Job Description

CD PROJEKT RED is seeking an experienced, talented and creative Senior Level Designer to join our team working on Project Sirius, a multiplayer game set within the world of The Witcher. Help us bring our vision to life while exploring and advancing  gameplay spaces and combat encounters.

Responsibilities:

  • Design, prototype, and iterate, and polish our maps, including level geometry, blockouts, encounters, and other gameplay elements.
  • Craft unique spaces for encounters, traversal and systemic gameplay where level flow and visual composition form memorable experiences.
  • Develop and work within predefined player and world metrics to create spaces.
  • Cooperate closely with Lead Level Designer and Level Artists to ensure created levels contribute to and enhance the gameplay experience.
  • Collaborate with Quest team to create spaces that enhance quest flow and bring the story of the game world to life.
  • Work with Lead Level Designer to support the growth of members on the Level Design team through Sirius’s development.
  • Maintain Level Design documentation for systems, metrics and design approaches.
  • Contribute ideas for improving  gameplay systems and principles, while remaining receptive to the feedback of others.
  • Collaborate with Art and Design teams to ensure functional and visual consistency across both hand-crafted and procedurally generated environments.

Qualifications

Qualifications

  • 5+ years of experience in level design or similar role in AAA game development.
  • Experience with building game levels using 3D tools (UE, Unity, Maya, Blender, or similar).
  • Knowledge of game design systems and level design elements and how they align.
  • Ability to use all elements of the game world, including level geometry, texturing, lighting, sound and VFX to craft unique player experiences.
  • Strong ability to problem solve both collaboratively and independently. 
  • Strong written and verbal communication skills.
  • Curiosity, kindness and a positive and professional can-do attitude.

Nice to have:

(Please note that these skills are not required to apply for the position)

  • Experience with UE5.
  • Experience with procedural systems, especially for environments.
  • Experience working with scripted quest or narrative content.
  • Experience with multiplayer AAA games.
  • Artistic background in 2D or 3D.

Additional Information

This job can be hybrid/in-office from Boston or fully remote from the USA or Canada. 

Health & Well-being

  • Company paid medical healthcare (dental vision & mental).
  • Paid Leave — 20 days of holiday for every team member per year (26 days after two years).
  • No dress-code — we like to keep it casual.
  • 401K with employer matching.
  • Gym Membership Reimbursement.

Perks & Professional Growth

  • Flexible working hours.
  • Trainings, lectures and courses — internal workshops, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available. There’s always something to learn!
  • Merch — gifts for newborn rebels and regular chances to nab some cool swag!
  • A welcome pack filled with goodies — to help you feel right at home once you join the team.

Life in the Office

  • Dog-friendly office — dog owner? Bring your pooch with you and look after them while working! There’s always a furry friend or two to meet at the studio.
  • Truly international working environment — a chance to meet and work with a diverse selection of people from all around the world.

If you have observed any irregularities (i.e. legal or ethical violations) in our recruitment process please click here to report them anonymously.

#LI-ONSITE 
#LI-HYBRID 

#LI-REMOTE 

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CEO of CD PROJEKT RED
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Adam Badowski
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Average salary estimate

$130000 / YEARLY (est.)
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max
$100000K
$160000K

If an employer mentions a salary or salary range on their job, we display it as an "Employer Estimate". If a job has no salary data, Rise displays an estimate if available.

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Our mission is based on three pillars: 1. We create revolutionary story-driven RPGs, which go straight to the hearts of gamers from around the world. 2. We want to be counted among the world’s top three video game developers. 3. We ensure a lastin...

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Full-time, hybrid
DATE POSTED
October 8, 2025
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