Battle Creek Games is the creative force behind high-octane mobile titles like Offroad Outlaws, No Limit Drag Racing 2, and American Marksman. We’re a data-driven, collaborative studio dedicated to delivering top-tier gaming experiences to millions of players worldwide. Our team thrives on innovation, rapid iteration, and a commitment to quality in every aspect of game development.
As a Senior Backend Engineer, you will be instrumental in designing, building, and scaling the robust backend infrastructure that powers our live-operated titles. You’ll work alongside Unity gameplay engineers, data scientists, game designers, and cross-functional teams to ensure our backend systems are secure, scalable, and performant. Your expertise will drive critical features including multiplayer functionality, real-time analytics, and seamless server integration—all tightly coupled with Unity-based game clients—to support the dynamic demands of modern mobile gaming.
System Architecture & Design:
Architect and implement microservices, APIs, and scalable server infrastructures supporting millions of concurrent users.
Design for high availability, fault tolerance, and low latency.
Development & Optimization:
Write clean, efficient, and secure code (primarily C#, plus Java or similar).
Optimize performance, conduct rigorous testing, and implement monitoring/logging.
Cloud Integration & Scalability:
Leverage AWS, GCP, or Azure for scalable deployments.
Develop auto-scaling, load-balancing, and disaster-recovery strategies.
Collaboration & Mentorship:
Partner with designers and engineers to integrate gameplay features (events, leaderboards, live-ops) with backend services.
Mentor junior engineers, review code, champion best practices.
Security & Data Integrity:
Implement robust security measures to protect player data.
Ensure data consistency across distributed systems using SQL and NoSQL solutions.
Continuous Improvement:
Stay current with industry trends (backend × Unity).
Lead post-mortems and implement preventative improvements.
7+ years of professional backend engineering experience, including shipping at least one Unity-powered game or live-ops feature.
Deep proficiency in C# (Unity scripting) and one or more server-side languages (e.g., C#, Java, Go).
Hands-on experience creating or integrating client–server gameplay features in Unity, including authentication, matchmaking, real-time multiplayer, or cloud-saved data.
Demonstrated expertise with cloud services (AWS, GCP, or Azure), containerization (Docker/Kubernetes), and microservices architecture.
Strong background in database design and management (SQL & NoSQL) and real-time data processing.
Proven track record of performance optimization, debugging, and security best practices.
Excellent communication and teamwork skills; experience mentoring and leading engineering teams.
Bonus: Experience with analytics pipelines, live-ops tooling, or authoritative server architecture for mobile games.
Bonus: Experience with Heroic Labs Cloud/Nakama/Hiro/Satori
High-Impact Role – Build the backend systems that power hit mobile games enjoyed by millions.
Collaborative Culture – Work with a talented, creative team that values innovation, data-driven decisions, and continuous learning.
Professional Growth – Mentorship, skill development, and leadership opportunities in a fast-paced environment.
Competitive Compensation – Comprehensive benefits, flexible work arrangements, and attractive salary incentives.
If you’re a seasoned backend engineer with Unity experience and a passion for building scalable, secure systems for cutting-edge mobile games, we’d love to hear from you. Please send your résumé and a brief note outlining your relevant experience. Join us at Battle Creek Games and help us drive innovation in the gaming world!
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