This position is posted by Jobgether on behalf of a partner company. We are currently looking for a Senior Debugger Software Engineer in the United States.
This role provides an opportunity to shape the future of developer tools used globally in automotive, VR, gaming, AI, and high-performance computing. The Senior Debugger Software Engineer will design, develop, and enhance compute debugger tools and libraries across multiple platforms including Windows, Linux, and embedded real-time operating systems. You will collaborate with cross-functional teams to create advanced debugging and performance analysis capabilities that accelerate software development for cutting-edge technologies. The role combines hands-on coding with strategic design, mentoring, and interaction with research and product teams. This position allows you to work on high-impact projects that improve developer productivity and help bring next-generation hardware and software solutions to market. Candidates will gain exposure to complex GPU architectures, parallel computing, and high-performance system software.
· Architect, design, and implement new features for compute debugger tools and integrate them into existing developer tools.
· Collaborate with research, libraries, and product teams to identify features that enhance developer efficiency and productivity.
· Develop and maintain debugger tools for GPUs on Linux, Windows, and embedded operating systems.
· Document requirements, designs, and provide peer reviews on performance, scalability, and correctness.
· Estimate, prioritize, and deliver tasks in alignment with project timelines and objectives.
· Mentor junior engineers and support the growth of a high-performing engineering team.
· Bachelor’s or Master’s degree in Computer Science or equivalent experience.
· 8+ years of professional experience in software engineering, system software, or developer tools.
· Strong programming skills in C, C++, Assembly Language, and scripting languages such as Python.
· Solid understanding of computer architecture, parallel computing, and system software.
· Ability to self-manage, communicate effectively, and adapt to a fast-paced, dynamic environment.
· Strong interpersonal skills and experience working in distributed, collaborative teams.
Preferred Qualifications:
· Expertise in GPU architectures and GPU programming.
· Knowledge and experience in CUDA programming.
· Background in developing developer tools such as debuggers or profilers.
· Advanced degree (Master’s or PhD) in Computer Science, Mathematics, or related engineering fields.
· Competitive base salary: $184,000–$287,500 USD depending on level, experience, and location.
· Eligibility for equity and performance-based incentives.
· Comprehensive healthcare coverage including medical, dental, and vision.
· Opportunities for professional growth and skill development.
· Work on cutting-edge technologies across AI, HPC, gaming, and graphics.
Jobgether is a Talent Matching Platform that partners with companies worldwide to efficiently connect top talent with the right opportunities through AI-driven job matching.
When you apply, your profile goes through our AI-powered screening process designed to identify top talent efficiently and fairly.
🔍 Our AI evaluates your CV and LinkedIn profile thoroughly, analyzing your skills, experience, and achievements.
📊 It compares your profile to the job’s core requirements and past success factors to determine your match score.
🎯 Based on this analysis, we automatically shortlist the 3 candidates with the highest match to the role.
🧠 When necessary, our human team may perform an additional manual review to ensure no strong profile is missed.
The process is transparent, skills-based, and free of bias—focusing solely on your fit for the role. Once the shortlist is completed, we share it directly with the company that owns the job opening. The final decision and next steps (such as interviews or additional assessments) are then made by their internal hiring team.
Thank you for your interest!
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