Headquartered in New York City, Take-Two Interactive Software, Inc. is a leading developer, publisher and marketer of interactive entertainment for consumers around the globe. The Company develops and publishes products principally through its who...
Pros
Working with great people, and working with the latest technology and pushing the limits of the industry. In engineering you actually get proper tools including properly specced computers to get your work done properly! Not to mention if you have an issue, the technology team is there to actually help you and work with you. The CEO & executive team understand the business very well and are great leaders. They are not afraid to stick up for social issues when it matters, or make big bets when necessary.Cons
The video game business requires crunch and for you to work hard. However it has gotten a lot better over the years. Avoid the HR department at all costs! The department is the achilles heel of the company and needs an overhaul as they single handley driven multiple people to leave the team (including me!) for various reasons. This includes gaslighting, poor talent management, and even working against company interests like causing great candidates to reject offers due to bad process and communication.Fortune 500, Fortune, 2015
Contribute technical gameplay features and systems at Epic Games as a Gameplay Systems Intern, working closely with designers and engineers to build memorable player experiences using C++ and Unreal Engine.
Lead the combat vision and hands-on implementation for Project Sirius, driving enemy, weapon and system design to deliver satisfying third-person melee gameplay at scale.
Lead Epic’s global public policy strategy on online safety, privacy, age assurance, and AI governance to support innovative, safe, and trusted player and developer experiences.
CD PROJEKT RED is hiring a seasoned Lead Producer to lead production teams on Project Sirius and drive efficient, high-quality delivery of a AAA multiplayer RPG.
Lead the engine team at CD PROJEKT RED to design, optimize, and extend Unreal Engine systems for a next-generation open-world RPG.
CD PROJEKT RED is seeking a Senior 3Cs Engineer to design and implement character, camera, and control systems for Project Sirius, delivering high-fidelity multiplayer gameplay across disciplines.
Experienced 3Cs engineer wanted to design and implement high-fidelity camera, character movement and control systems for a multiplayer AAA project at CD PROJEKT RED.
CD PROJEKT RED is seeking a Senior Tools Engineer to design and deliver production-grade C++ tools and workflows (primarily for Unreal Engine) to accelerate development on Project Sirius.
Support Epic's Social Media & Editorial team as a Social Media Intern producing short-form, platform-native content that engages global gaming communities.
Help shape features and items for Fortnite and other Epic projects as a Gameplay Design Intern, combining design, scripting, and Unreal Engine implementation in a collaborative studio environment.
Epic Games is hiring a Build Programmer for Fortnite to own and improve the CI/CD and build infrastructure that powers one of the largest live game ecosystems.
Experienced gameplay engineer with leadership skills needed to lead the Cyberpunk 2 gameplay team, drive high-quality systems in UE5, and mentor engineers while coding in C++.
Lead a UI art team at CD PROJEKT RED to craft visually striking, player-focused interfaces for Cyberpunk 2 while maintaining a strong, cohesive cyberpunk aesthetic.