NVIDIA’s HPC compiler group wants to hire a Compiler Developer to join the team building one of the world's most important optimizing compilers. If you want to be in the driver seat of state of the art compiler development for high-performance computing, then we want you! We're the team implementing C++ Standard Language Parallel Algorithms, OpenACC, and Flang with a keen focus on high-level optimization for GPUs and CPUs using MLIR and LLVM.
What you'll be doing:
Solve difficult problems at the intersection of compilers, programming models, and high-performance computing architectures
Implement new and future OpenACC, OpenMP, and standard language parallelism features for C++, Fortran, and Python for NVIDIA GPUs and Multicore CPUs
Participate in the evolution of standard language parallelism for GPUs and Multicore CPUs
Balance individual effort with teamwork throughout debugging, prototyping, and productization
Discuss and refine software designs and implementation strategies with peers
Partner with application teams to investigate interesting and meaningful compilation problems from the HPC community
What we need to see:
Bachelors, Masters, or Ph.D. Degree in Computer Science, ECE or equivalent experience
5+ years experience developing production-quality compilers, tools, or similar software
Proven understanding of compiler internals including experience targeting auto-parallelization and GPU targets
Knowledge of programming fundamentals, especially in C/C++, with a deep understanding of parallel computer architectures and optimizations
Ways to stand out from the crowd:
Direct experience with Fortran or GPU programming models is a huge plus
Experience writing code using Modern C++
Experience with GPU-based parallel computing
Familiarity with C++, Fortran, OpenACC, OpenMP, or CUDA compilation
You have a real passion for compiler development
NVIDIA's invention of the GPU revolutionized parallel computing. Our GPUs are being used in many of the largest high-performance computing projects around the world, solving real world problems. Our products are used to build and parallelize the most meaningful scientific applications for weather modeling, climatology, fluid dynamics and defense. We support real science and scientists throughout the world. NVIDIA is widely considered to be one of high technology's most desirable employers. We have some of the most forward-thinking and experienced people in the world working for us. Our goal is to craft an environment where we can do our life's best work. If you're creative, autonomous, and highly motivated, we want to hear from you!
Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 148,000 USD - 235,750 USD for Level 3, and 184,000 USD - 287,500 USD for Level 4.You will also be eligible for equity and benefits.
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NVIDIA is a publicly traded, multinational technology company headquartered in Santa Clara, California. NVIDIA's invention of the GPU in 1999 sparked the growth of the PC gaming market, redefined computer graphics, and ignited the era of modern AI.
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